A simulation for the creation of soft - looking , realistic facial expressions
نویسندگان
چکیده
In dieser Arbeit wird ein Weg zur Erstellung von realistischen, weich wirkenden, virtuellen Gesichtsausdrücken vorgestellt. Um dies zu ermöglichen wurde eine modifizierte, von Waters 1987 entwickelte, Simulation der Gesichtsmuskeln mit einer Simulation der menschlichen Haut kombiniert. Die Hautsimulation basiert auf einer Reihe simpler Bedingungen und dient zur Faltenbildung im Gesicht. Für die Gesamtsimulation wurde daraufhin ein Tool erstellt, welches das Austesten und die Manipulation der Muskeln ermöglicht.
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